Game devs wake up and choose violence, randomly crank values in their code to 1,000 just to see what happens: “I could definitely make this a game mode”

Game developers are sharing the delightful chaos that ensues when you take a random line of code in a video game and crank it up to 1,000.

In the pure spirit of fun, Tyler Glaiel, known for The End is Nigh, Bombernauts, The Basement Collection, and the upcoming Mewgenics, recently urged developers to “take a short break” and take part in an experiment that’s already yielding an array of wildly entertaining behind-the-scenes videos of games being utterly broken just for the fun of it.

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